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Participating titles include 19 titles in the Kirby series, and titles from the Boxboy! series.
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His first game project was “Uchuu Keibitai SDF”, and after working on several games such as “Adventures of Lolo Il”, he worked on the first Kirby game.
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He has also worked on many other titles, including “Arcana” and the Super Smash Bros. He has worked on 20 titles in the Kirby series, starting with “Kirby’s Adventure”. He worked as a designer for “Kirby Air Ride”, and was in charge of scenario and direction of the final boss in “Kirby: Canvas Curse”, and then switched from designer to director. Shinya Kumazaki, General DirectorĪs the general director of the Kirby series, he has supervised a variety of game titles. Please enjoy this round-table discussion filled with the charm of Star Allies. To celebrate the release of the soundtrack, we’ll be bringing you the secret story of the sound production by the general director of the Kirby series and the sound staff of this title. “Kirby Star Allies” has the largest number of tracks in the series, 233 in total, including the third free update. KIRBY STAR ALLIES THE ORIGINAL SOUNDTRACK Sound Staff Round-Table Talk Without further ado, here is the full translation. The site of the soundtrack had an extra episode with parts of the talk that weren’t included in the booklet, and that was already translated in the past by kaialone, so head over here to read that translation if you want more of this round-table discussion.įinally, for a couple minor notes, for the track names I gave my own translations of them, but used localized names whenever possible, and every time the honorific “san” was used, I translated it to “Mr.” or “Ms.” as an stylistic choice. I do not own the soundtrack sadly, and this translation was only possible thanks to the scans from mangosteen, so I once again thank her for making this translation possible. This is a translation of the Sound Staff Round-Table Discussion that was included in the booklet of the Kirby Star Allies Soundtrack.
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